![]() ![]() aliens: too few different types - after 5 hours you have see them mostly all! In addition some are much too powerful (siren, Chiron) in the start of the game until midgame.Soldier classes: only sniper and heavy, maybe priest are really useful! If you go with 4 sniper and 2 heavy, you have no need for other classes, since the weapons they use are the only onés, which are really useful and do enough damage.resources: man, you can only produce fodd and have to go to every haven and trade by clicking a hundred times ? Really ? Every thing in this game costs material and you have no choice than trade or get some from a few missions ? Bad game design.All base buildings are there from beginning and you just build once some new things and after that you leave the base alone base managing/building: to be honest, that´s so bad, they could have left it out at all. ![]() weapon upgrading - only exists if you ally with the factions - or steal! You can´t research from alien tech like in all other XCOMs - i miss that hard.Research is simple, too fast, too few and brings mainly only resources and no new tech.And one of it is the whole XCOM series, including the newer Firaxis one´s.Īfter playing around 20 hours I am a bit disappointed. I played so many board and computer strategey games, I think I know all the good stuff. This is due to that I am a strategy / tactic gamer since nearly 40 years. I baked early and was looking forward to the 3rd december (release date) like to no other game this year - even not Red Dead Redemption 2 ! Ok, yea, I was hyped like a little boy when PP was announced.
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